Simon Colton
Computational creativity, content generation, game HCI.
GAIG Publications
2024
2023
2022
2021
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IEEE TOG
2021
Danesh: Interactive Tools For Understanding Procedural Content Generators
Cook, Michael and Gow, Jeremy and Smith, Gillian and Colton, Simon,
in IEEE Transactions on Games,
2021.
pubs-2021
ieee-tog
procedural-generation
computational-creativity
generative-software-analysis
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2021
Expressivity of Parameterized and Data-driven Representations in Quality Diversity Search
Hagg, Alexander and Berns, Sebastian and Asteroth, Alexander and Colton, Simon and Back, Thomas,
in arxiv:2105.04247,
2021.
pubs-2021
arxiv
computational-creativity
quality-diversity
optimisation
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2020
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ICCC
2020
Bridging Generative Deep Learning and Computational Creativity
Berns, Sebastian and Colton, Simon,
in Proceedings of the 11th International Conference on Computational Creativity (ICCC’20),
2020.
pubs-2020
iccc
computational-creativity
deep-learning
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ICCC
2020
Creativity Theatre for Demonstrable Computational Creativity
Colton, Simon and McCormack, Jon and Cook, Michael and Berns, Sebastian,
in Proceedings of the 11th International Conference on Computational Creativity (ICCC’20),
pp. 288-291,
2020.
pubs-2020
iccc
computational-creativity
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ICCC
2020
On the Machine Condition and its Creative Expression
Colton, Simon and Pease, Alison and Guckelsberger, Christian and McCormack, Jon and Llano, Maria Teresa and others,
in ICCC,
pp. 342-349,
2020.
pubs-2020
iccc
computational-creativity
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ICCC
2020
Explainable Computational Creativity
Llano, Maria Teresa and d'Inverno, Mark and Yee-King, Matthew and McCormack, Jon and Ilsar, Alon and Pease, Alison and Colton, Simon,
in 11th International Conference on Computational Creativity,
pp. 334-341,
2020.
pubs-2020
iccc
computational-creativity
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ICCC
2020
Casual Creators in the Wild: A Typology of Commercial Generative Creativity Support Tools
Petrovskaya, Elena and Deterding, Christoph Sebastian and Colton, Simon,
in Proceedings of the 11th International Conference on Computational Creativity (ICCC’20),
2020.
pubs-2020
iccc
computational-creativity
tools
casual-creators
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Evo*
2020
Adapting and Enhancing Evolutionary Art for Casual Creation
Colton, Simon and McCormack, Jon and Cook, Michael and Berns, Sebastian,
in International Conference on Computational Intelligence in Music, Sound, Art and Design (Part of EvoStar),
pp. 17-34,
2020.
pubs-2020
evo-star
computational-creativity
art
casual-creators
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Evo*
2020
Evolving Neural Style Transfer Blends
Colton, Simon,
in 10th International Conference, EvoMUSART (part of EvoStar),
12693,
pp. 65,
2020.
pubs-2020
evostar
computational-creativity
art
evolutionary-algorithms
style-transfer
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Evo*
2020
Controlling Self-organization in Generative Creative Systems
Young, Jonathan and Colton, Simon,
in International Conference on Computational Intelligence in Music, Sound, Art and Design (Part of EvoStar),
pp. 194-209,
2020.
pubs-2020
evostar
computational-creativity
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2019
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IEEE COG
2019
General Analytical Techniques For Parameter-Based Procedural Content Generators
Cook, Michael and Colton, Simon and Gow, Jeremy and Smith, Gillian,
in IEEE Conference on Games (COG),
pp. 1-8,
2019.
pubs-2019
ieee-cog
procedural-content-generation
generative-systems-analysis
co-creativity
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IEEE COG
2019
Towards Liveness in Game Development
Martin, Andrew R and Colton, Simon,
in IEEE Conference on Games (COG),
pp. 1-4,
2019.
pubs-2019
ieee-cog
game-development
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ICCC
2019
The HR3 System for Automated Code Generation in Creative Settings
Colton, Simon and Pease, Alison and Cook, Michael and Chen, Chunyang,
in Proceedings of the 10th ICCC,
2019.
pubs-2019
iccc
computational-creativity
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ICCC
2019
Framing In Computational Creativity-A Survey And Taxonomy
Cook, Michael and Colton, Simon and Pease, Alison and Llano, Maria Teresa,
in Proceedings of the 10th ICCC,
pp. 156-163,
2019.
pubs-2019
iccc
computational-creativity
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ICCC
2019
The importance of applying computational creativity to scientific and mathematical domains
Pease, Alison and Colton, Simon and Warburton, Chris and Nathanail, Athanasios and Preda, Irina and Arnold, Daniel and Winterstein, Daniel and Cook, Mike,
in 10th International Conference on Computational Creativity,
pp. 250-257,
2019.
pubs-2019
iccc
computational-creativity
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Evo*
2019
Camera Obscurer: Generative Art for Design Inspiration
Singh, Dilpreet and Rajcic, Nina and Colton, Simon and McCormack, Jon,
in International Conference on Computational Intelligence in Music, Sound, Art and Design (Part of EvoStar),
pp. 51-68,
2019.
pubs-2019
arxiv
evo-star
computational-creativity
game-design
art
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2018
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2018
Game Search Space Design and Representation
Dan Ashlock and Cameron Browne and Simon Colton and Amy Hoover and Jialin Liu and Simon Lucas and Mark nelson and Diego Perez-Liebana and Senastian Risi and Jacob Schrum and Adam Smith and Julian Togelius and Vanessa Volz,
in Artificial and Computational Intelligence in Games: AI-Driven Game Design (Dagstuhl Seminar 17471),
7,
pp. 86-129,
2018.
pubs-2018
dagstuhl
search-space
game-design
representation
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2018
A General Language for Matching Tile Games
Julian Togelius and Cameron Browne and Simon Colton and Mark J. Nelson and Diego Perez Liebana,
in Artificial and Computational Intelligence in Games: AI-Driven Game Design (Dagstuhl Seminar 17471),
7,
pp. 86-129,
2018.
pubs-2018
dagstuhl
tile-matching
game-description-language
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2018
Gameplay Evaluation Measures
Vanessa Volz and Dan Ashlock and Simon Colton and Steve Dahlskog and Jialin Liu and Simon M. Lucas and Diego Perez Liebana and Tommy Thompson,
in Artificial and Computational Intelligence in Games: AI-Driven Game Design (Dagstuhl Seminar 17471),
7,
pp. 86-129,
2018.
pubs-2018
dagstuhl
evaluation
gvgai
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2017
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