Chris Bamford
Chris earned a MEng in Applied Cybernetics in 2012 and since then has been working as the Lead RnD Engineer at the start-up import.io.
Chris got bored of working in industry and wanted to do something really challenging.
In his spare time away from programming, he enjoys drinking, angry music and going to the gym.
GAIG Publications
2023
2022
2021
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2021
Griddly: A platform for AI research in games
Bamford, Chris,
in Software Impacts,
8,
pp. 100066,
2021.
pubs-2021
reinforcement-learning
griddly
strategy-games
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2021
Gym-μRTS: Toward Affordable Full Game Real-time Strategy Games Research with Deep Reinforcement Learning
Huang, Shengyi and Ontanon, Santiago and Bamford, Chris and Grela, Lukasz,
in arXiv:2105.13807,
2021.
pubs-2021
reinforcement-learning
strategy-games
microrts
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2020