GAIG Game AI Research Group @ QMUL

Jeremy Gow


I’m a lecturer at EECS and a member of the Game AI research group since August 2018. I have a background in artificial intelligence and human-computer interaction research, and a PhD in AI from the University of Edinburgh.

My research is mainly on computational game design: how can computers understand play and help us design video games? More broadly, I’m interested in computational creativity, procedural content generation, game AI, player analytics and player experience.


GAIG Publications

2021

2020