Which topics do you plan to work on in the next few years?
- Applying game AI to real-world decision making
- Hierarchical reasoning
- Game reconstruction from partial evidence
- Strategy explanation
- Statistical Forward Planning methods for complex games
- Feature learning for MCTS
- Intrinsically motivated reinforcement learning in video game AI
- Goal based RL
- Self-supervised RL
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Mutiagent self-play reinforcement learning
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Alternatives to RL for model learning and inferential processes in agents (e.g. free energy principle, empowerment).
- Content evaluation
- General game design
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Puzzle generation/solving
- Physically-based animation
- User studies looking at the effect on player experience when customising sensor-based controls in virtual reality
- Personalized games with AI for health
- The definition of game description languages and the development of commercial serious games.
