What are the biggest recent advances in your area?
- Recent performance in Statistical Forward Planning (Rolling Horizon Evolutionary Algorithms, Monte Carlo Tree Search)
- Deep Learning
- Deep Reinforcement Learning
- Alphago (expert iteration framework)
- Alphazero (MCTS + Deep CNNs + RL)
- Aalphastar (population based training + DRL, self-play)
- DeepMimic
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Pluribus (Counter factual regret minimization)
- Successfully playing video games with intrinsic motivation alone
- Better scalability of intrinsic motivation models based on deep RL, making them more employable in commercial games.
- Go-Explore: a New Approach for Hard-Exploration Problems by Ecoffet et al
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Quality-diversity
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Forward Model Learning
- PCGML
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Generative Adversarial Networks for content generation
- Solving of Limit and No limit Poker
- The development of a native Unity plugin to perform supervised learning on sensor input data to create more expressive sensor game interactions.
- Convinced the industry that academic research can be useful.
