At the most recent IEEE Conference on Games 2022, Raluca D. Gaina ran a discussion as part of the competitions results presentation session. Christoph Salge and Claus Aranha joined in to express opinions on what makes good competitions, and how to organize better ones in the future. This post summarises the points made, which can be found in the full recording of the competitions session at IEEE CoG 2022 at about minute 1:08:00.
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The Game AI Group at Queen Mary University of London presented 7 papers and 1 competition at the IEEE Conference on Games 2022 (21-24 August 2022).
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Around 12 fully funded PhD studentships split between Queen Mary University of London and the University of York, starting September 2022. Covers fees and a stipend for up to four years. Deadline: 12:00PM (GMT) on Thursday 27th January 2022
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