GAIG Game AI Research Group @ QMUL

VERTIGO: Visualisation of Rolling Horizon Evolutionary Algorithms in GVGAI


Abstract

This report presents a tool developed for the analysis and visualisation of Rolling Horizon Evolutionary Algorithms, featuring a GUI which allows integration within the General Video Game AI Framework. Users are able to easily customize the parameters of the agent between runs and observe an in-depth analysis of its performance through various visual information extracted from gameplay data, live while playing the game. This visualisation aims to inform a deeper analysis into algorithm behaviour, in an attempt to justify why they make the decisions they do and improve their performance based on this knowledge.
URL: https://aaai.org/ocs/index.php/AIIDE/AIIDE18/paper/view/18100
Github: https://github.com/rdgain/VERTIGO 
YouTube: https://youtu.be/0t4xWEIvc1M 

Cite this work

@inproceedings{gaina2018vertigo,
author= {Raluca D. Gaina and Simon M. Lucas and Diego Perez-Liebana},
title= {{VERTIGO: Visualisation of Rolling Horizon Evolutionary Algorithms in GVGAI}},
year= {2018},
booktitle= {{The 14th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment}},
pages= {265--267},
url= {https://aaai.org/ocs/index.php/AIIDE/AIIDE18/paper/view/18100},
abstract= {This report presents a tool developed for the analysis and visualisation of Rolling Horizon Evolutionary Algorithms, featuring a GUI which allows integration within the General Video Game AI Framework. Users are able to easily customize the parameters of the agent between runs and observe an in-depth analysis of its performance through various visual information extracted from gameplay data, live while playing the game. This visualisation aims to inform a deeper analysis into algorithm behaviour, in an attempt to justify why they make the decisions they do and improve their performance based on this knowledge.},
}

Similar Posts

Comments