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Game AI Research Group @ QMUL
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Queen Mary University of London
[Seminar] 'Can ML help Game Development' by Steve Gaffney and Mark Craig
2024-01-31
Seminar
seminar
Title:
Can ML help Game Development
Speakers:
Steve Gaffney and Mark Craig (Lucid Games)
Time and date:
1pm to 2pm, February 7th, 2024 (Wednesday)
Room:
Virtual (Zoom)
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[Seminar] 'Towards generative models of human behaviour' by Tim Pearce
2023-07-10
Seminar
seminar
Title:
Towards generative models of human behaviour
Speaker:
Tim Pearce (Microsoft Research)
Time and date:
1pm to 2pm, July 19th, 2023 (Wednesday)
Room:
Virtual (Zoom)
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[Seminar] 'Playing with Neuroscience' by Paolo Burelli
2023-06-28
Seminar
seminar
Title:
Playing with Neuroscience
Speaker:
Paolo Burelli (IT University of Copenhagen)
Time and date:
1pm to 2pm, July 5th, 2023 (Wednesday)
Room:
Virtual (Zoom)
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[Seminar] 'Analyzing State Spaces of Atari Games' by Mark Nelson
2023-06-15
Seminar
seminar
Title:
Analyzing State Spaces of Atari Games
Speaker:
Mark Nelson (American University)
Time and date:
1pm to 2pm, June 28th, 2023 (Wednesday)
Room:
Virtual (Zoom)
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[Seminar] 'Investigating optimum game difficulty using AI' by Joe Cutting
2023-02-23
Seminar
seminar
Title:
Investigating optimum game difficulty using AI
Speaker:
Joe Cutting (University of York)
Time and date:
1pm to 2pm, March 8th, 2023 (Wednesday)
Room:
Virtual (Zoom)
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[Seminar] 'New Frontiers in Procedural Content Generation' by Antonios Liapis
2022-11-10
Seminar
seminar
Title:
New Frontiers in Procedural Content Generation
Speaker:
Antonios Liapis (University of Malta)
Time and date:
1pm to 2pm, November 23rd, 2022 (Wednesday)
Room:
Virtual (Zoom)
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Recent Posts
[Seminar] 'Can ML help Game Development' by Steve Gaffney and Mark Craig
[Seminar] 'Towards generative models of human behaviour' by Tim Pearce
[Seminar] 'Playing with Neuroscience' by Paolo Burelli
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ICML'23